Sunday, June 20, 2010

screenshot?


from what? A new game?









maybe : ) Click on it to make it BIG!


Thursday, May 27, 2010

This Post Suffers From The Following Side Effects: Loss of Direction, A Questionable Existence, and Anal Leakage

Thought I'd update the blog and bump that Dio picture down. That things starting to creep me out.

So. How's everyone doin'? Let's see, what day is it today? Ah, yes, everyone geared up for Memorial Day? Uh, if you're in the US. I don't want to presuppose.

No news right now. Bad time to have a blog, really.

I'm thinking about doing some excersizing, perhaps some light aerobics. Sitting and eating isn't giving me the abs/buns/thighs/arms of steel I originally thought it would. I was thinking Cobb Salad, then push-ups, then coffee, then Krispy Kreme. No, wait, scratch that. I won't have any coffee.

Alright, I'll stop this while I'm behind.

Sunday, May 16, 2010

Tuesday, May 11, 2010

very special belated Mammy day!

We spent Mother's day eve making this game for out mother.

Your probably not our mother but its a fun 10 minutes to play through anyway! Then again you probably are our mother.


Thursday, April 15, 2010

Thunderware...one year old....

Today is the birthday of the website. And to celebrate were watching xbox live die. Both on Giantbomb and playing halo 2.

But enough of that, we do have some happy news, in preparation for the thunder birthday, I spent a little time tweaking sticky situation, the game that started it all and I'm now re-releasing it under the apply named moniker, "Sticky Situation 1.2".

Basically I smoothed out enemy spawning and the rate at which they shoot. Hopefully any long time Sticky Situation fans out there will appreciate the change.

If not, complain on our forums, email your congressman and start an online petition and I'll change it back. I want at least 7 signatures on that bad boy though.

Here's it's happy new home. Good Thunder-Thursday!

Friday, March 26, 2010

10 ten

here's a game I made in about a week. I didn't have any kind of image of what the game would look like in my head while I was working on it and I never got one, so it looks horrid. please excuse that.

here

The 'game' itself is based around the idea that you have ten seconds to do stuff and then it's the computers turn. I'll probably never get it passed this unfinished state but whatever and the game probably doesn't even deserve the amount of words I'm writing about it. pff

Check it out anyway!

~ Anthony R.

Wednesday, March 3, 2010

Station

[EDIT: This game is postponed.]

We just posted a video from our new game that we are working on.

It's called Station and we've been working on it for quite a while. Put a lot of blood sweat and tears into it. Were extremely excited that it's really close to being done.

The Video is of two computer controlled players duking it out on a map we call Symmetry.




More to come.